A Dark Room
Strategy / StoryResource management simulation with narrative elements. Starts simple, gradually expands.
The Uncle Who Works for Nintendo
Horror / Interactive FictionText-based narrative experience. Multiple endings. Atmospheric.
Candy Box 2
RPG / AdventureASCII-based adventure game. Deceptively deep progression system.
Deep Sleep
Horror / Point-and-ClickPixel art escape game. Lucid dreaming gone wrong.
Sort the Court
Strategy / ChoicesYes or no decisions shape your kingdom. Quick sessions.
Emily is Away
Drama / Interactive FictionSet in an old instant messenger. Nostalgic and bittersweet.